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OOP Using C++
Join over 1 million people who learn
online, with these complete interactive computer training
courses.
Receive your login ID to take the training courses online,
as many times as you wish, for 1 year.
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here for group orders.
| Buy this entire
online training course with one easy payment of $67 |
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OR
| Buy the Technical
Pack, and receive this course
plus many more, for only $197
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Benefits |
- Unlimited access for
1 year
- Learn anytime,
anywhere
- You control the pace
- Start & stop
wherever you want
- No books to read
- No software needed
- Value Packs include
Free online tech support
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guarantee
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- 100% Money back
guarantee
- One time payment No
monthly fee
- Use the course index
for review anytime
- Answer course
questions with at least 70% accuracy and print
your own certificates of
completion to prove that you have mastered each training course.
- Free status reports
for company managers
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Requirements |
All you need is a PC with Windows,
the Microsoft Internet Explorer (browser)
and an Internet connection.
Note: The online computer training is designed to
work only with Internet Explorer. Prices shown are per
user. |
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What
You will Learn |
| This online training course is designed for programmers who want to learn C++ to develop object oriented programs. It covers the parts of a C++ program, variables, constants, expressions, statements, and functions, and examines classes and objects and how these components work in the program flow. The online training course also discusses pointers, references, arrays, inheritance, and functions. Advanced topics covered include streams, templates, exceptions and error handling, libraries, and object oriented analysis and design. |
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Week 1 |
- Use data types, variables, and constants
- Use operators to manipulate C++ expressions
- Do advanced programming with functions
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- Use statements and loops to control program flow
- Use classes and objects
- Enter, compile and link C++ programs
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Week 2 |
- Create and use pointers and references
- Overload member functions and overload operators
- Declare and use arrays
- Reuse and extend existing types through inheritance
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- Declare multiple inheritance and declare classes for virtual inheritance
- Create abstract data types and implement pure virtual functions
- Use static member variables and static member functions
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Week 3 |
- Use containment and private inheritance
- Declare friend functions and friend classes
- Use streams to manage input and output and to write to and read from files
- Make code easier to read and debug using preprocessor directives
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- Explain the principles of object oriented analysis and design
- Create class and function templates
- Create, throw and catch exceptions
- Use standard library functions and classes
- Manipulate individual bits
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