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Learn MasterClass! - ZBrush Texture Workflow (in only 2 hours)

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Course Description: Texturing a model in ZBrush has a great many advantages for speed and ease of use. But if you want to keep details on the model, a workflow comes in handy, so that you are not painting every rivet and bolt on your model. ZBrush’s mapping ability, along with Photoshop’s layer blending, makes a power combination for a texture artist. This MasterClass! is perfect for anyone interested in making Videogame Quality-“Baked” textures for their models. To begin learning ZBrush Texture Workflow, simply click on the movie links.

* VTC MasterClass! courses are available only to registered VTC Online University members.


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Video Tutorials Included: 35 Free Video Video Time
(minutes)

Prepping the Model

  • Reconstruct Debug pt. 1 2.03
  • Reconstruct Debug pt. 2 2.12
  • Lowering the Poly Count pt. 1 1.48
  • Lowering the Poly Count pt. 2 1.83
  • Lowering the Poly Count pt. 3 1.83
  • Exporting 1.02

Blender

Texture

Conclusion