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Flash MX 2004
Join over 1 million people who learn online, with these complete interactive computer training courses.




See How It Works

This online course includes tutorials for: Time Needed
Using the Interface and Importing Graphics 3 hours
Drawing, Painting, and Using the Library 4 hours
Creating Animations 3 hours
Using Shape Tween and Timeline Effects 3 hours
Using Sound and Layers 4 hours
Adding Symbols and Buttons 3 hours
ActionScript, Behaviors, and Publishing 4 hours
Estimated time needed to complete entire course 24 hours


Receive your login ID to take the training courses online, as many times as you wish, for 1 year.  Click here for group orders.

Buy this entire online training course with one easy payment of $67

OR

Buy the Web Design pack, and receive this course plus many more, for only $197



Benefits

  • Unlimited access for 1 year
  • Learn anytime, anywhere
  • You control the pace
  • Start & stop wherever you want
  • No books to read
  • No software needed
  • Value Packs include Free online tech support
  • Double guarantee
  • 100% Money back guarantee
  • One time payment No monthly fee
  • Use the course index for review anytime
  • Answer course questions with at least 70% accuracy and print your own certificates of completion to prove that you have mastered each training course.
  • Free status reports for company managers

Requirements

All you need is a PC with Windows, the Microsoft Internet Explorer (browser) and an Internet connection.
Note: The online computer training is designed to work only with Internet Explorer. 
Prices shown are per user.




What You will Learn

Flash MX 2004 teaches learners how to create animated web graphics and movies from scratch. Learners will be able to apply their knowledge to the creation of both dynamic and interactive Web graphics and applications.




Using the Interface and Importing Graphics

  • Navigate Flash
  • Import and export graphics
  • Convert bitmaps
  • Identify file types



Drawing, Painting, and Using the Library

  • Use the Flash MX tools
  • Create and modify text
  • Create custom gradients and color
  • Convert an object to a symbol
  • Navigate and manage the Library



Creating Animations

  • Describing basic components of animation
  • Creating a frame by frame animation 
  • Using motion tweening
  • Using Ease In and Ease Out effects



Using Shape Tween and Timeline Effects

  • Create shape tweens
  • Utilize shape hints
  • Modify and edit Timeline effects 
  • Understand commands 



Using Sound and Layers

  • Synchronize and loop sounds within an animation
  • Modify sound settings such as channel volume and length
  • Compress sound files individually or for an entire movie
  • Import sound files into Flash
  • Modify layer properties including visibility and security
  • Create Normal, Guide, Motion Guide, and Mask layers



Adding Symbols and Buttons

  • Create movie clips
  • Create buttons
  • Add sound to buttons



ActionScript, Behaviors, and Publishing

  • Configure keyframes, buttons, and movie clips using ActionScript
  • Address movie clips
  • Use and modify publishing templates
  • Create Projector and QuickTime movies
  • Implement hyperlinks within a movie using named anchors
  • Publish Flash, HTML, GIF, JPG, and PNG files





 

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